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It took me a bit before Compound Actions clicked. I think its due to adding an un-needed fiddly part with the dice at the beginning of the action and then making the description more complicated than it needed. It could easily have been simplified to be the following, which uses almost the same info as the simple actions.

Compound Action: If the active player reaches or exceeds the number shown on the dice, the action succeeds. Otherwise the action fails, reduce the die's value by 1 for each success and apply any failure consequences.