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Posté - Edité
According to the rulebook selected gear cards are activated during the RESULT step of the action resolution (together with the skill cards). So you can for example
activate a skill card, discard it, retrieve it with You are focused then use it again.
There is another skill card which does the same as Card 150 and I use it like I described. However, this will not work for Determitnation as it has to be used during the GEAR-UP step.
Posté - Edité
I think you made an error "your may read" is not grammatically correct.

dill a écrit :
Pay special attention when applying the big Drums of desolation booklet sticker so you would not cover what should not be covered - compare with the official errata PDF.
Specifically, that sticker should cover texts up to the "If you want to restart this scenario immediately:" line which should not be covered.
Posté
In this scenario there are some side quests available to choose from and at the end it is checked if the quest is finished with a Dialogue book number. If I can't finish the side quest during that scenario but I finish later in a different scenario., can I return to that epilogue and check the outcome? Or are the unfinished quests failed for good?
Posté
You cannot mix, as the card instructs you to draw as priority from the 451 deck.


bernardopeixoto a écrit :
Another question about this: after using the crown and taking the 451 cards, during the next actions do I need to draw all necessary cards from the 451 deck? Or can I draw one from there and the others from my regular deck?
Posté - Edité
Question about the Necrodruid crown cards, which gives you
many successes
, but
during the Consequence step they are returned after revealed
.
Can those cards get to the player's hand or discard pile (e.g. through the Illuminate card effect or hand_blue_add or action Consequence -X draw)? This way those cards could be reused later... Or are those card returned after use no matter what?
Posté
I think there is a hard cap of 7. This is a magical number. 7 Citadel. You should use all that cards before unblocking and returning.
Posté
There was no all-in pledge. There was only a gameplay all-in pledge which contained all the gameplay expansions (see detailed list of items on KS). The second box with 1350 sleeves was an add-on. If you did not add it to your pledge then of course you did not get it.
Posté
Thank you for the clarification.
Posté - Edité
There is a "You are jinxed!" card
which makes you discard all your blessing cards. Is this correct? Usually when a blessing is used it is returned, If the blessing is discarded it cannot be obtained again until returned from the Past.
Also this card is discarded, not returned like the other 013 cards.
Posté
It is also written in the Epilogue in the booklet.
Posté
When I need to take one book from the Power of Knowledge expansion (double card), do I choose somehow randomly, or can I look at the "book cover" and choose based on that?
Posté
robmcarthur a écrit :
It's up to you - put them in now, or put them in when you are ready. It does not change anything until you actually go to play the threat.


Does this apply to the Edge of peril expansion too?
Posté
I am little confused if I can prepare the Final throne threat cards in the game box even if I play against another threat?

FAQ says it is only the Edge of Peril expansion cards which should not be sorted amongst the other cards if I am not intended to play with that expansion. However, Final throne manual reads:
Once ready to play this new Threat, prepare its cards in the game box...


So? What's now? Those 2 instructions are contradictory. If I am only supposed to sort the Final throne cards to the game box when I am playing against that threat, what happens if I decide to play against another threat after the Final throne? Should I remove all the cards from the box?
Posté
Firebird a écrit :
New: Errata page:
In the "Resources" menu, you will find an Errata page dedicated to errors identified in the game that require a fix.

  • List of affected cards with the required modification (text only).
  • File to print corrected cards.


Thank you for your understanding for these few rare errors in the game! ;-)

Do you plan to print an errata card pack for the wrong printed cards? Maybe later when all the errors are collected and confirmed?
Posté
I think you are right.
Posté
On Terrain cards are allowed to be moved on.
Posté
Yes, I know about the pdf leaflet. Unfortunately it is low resolution, split in two pages, with grid overlay.
Posté
I have a a request. Is it possible to upload the Map of the Kel protectorate in the Download section? The higher quality the better, preferably without the white grid overlay. And I'm not sure about this, but if you could provide the whole world map, would be awesome. I mean the rest of the world which is not on the game map. It seems there is a land behind the north walls. Thanks.
Posté
ogeert a écrit :
qetuol a écrit :
I saw this, but thought it was like just different accent, like realise - realize for American and English accent.

Yes that's what I thought as well at first (I'm not a native English speaker). But after I saw the post on BGG and after searching for it online, I learned that 'improvise' is an exception and is spelled like that in all English accents.

Good to know! I think this type of "mistake" is totally OK. Worse could be if something affecting gameplay or making the game unplayable.
Posté
I saw this, but thought it was like just different accent, like realise - realize for American and English accent.